The Academics Ambush

(completed)

While investigating Arath's shop, the PCs are ambushed by some of his students.

Party level: 12

Encounter 4900 XP
Level 14
Opponents 17
Academy Artificer
Academy Swordmage x2
Academy Swordmage Mirror x12
Academy Wizard x2

Academy Artificer
Medium natural humanoid (tk)
Level 12 Skirmisher (L)
700 XP
Initiative +15
Regeneration 0
Enchantment Aura 3: All allies in the aura gain a +1 to attack rolls on Weapon attacks
HP 120; Bloodied 60
AC 26; Fort 24; Ref 25; Will 24
Speed 6
Standard Actions
Aggravating Force (standard; at-will basic attack) ♦ Weapon
+17 vs AC; 2d6 +5 force damage, and the next ally to attack the target gains a +2 bonus to the attack roll
Pebbles of Force (standard; at-will) ♦ Force
Ranged 10; +17 vs AC; 1d8 +5 force damage, and target is pushed 2 squares
Minor Actions
Resistive Formula (minor; encounter)
Area burst 1 within 5; Allies in burst gain resist 10 to any specific damage type until the end of the encounter
Triggered Actions
Flame Shield (reaction (when missed by a melee attack); encounter) ♦ Fire
Close blast 3, must be as centered on triggering attacker as possible; +15 vs Reflex; 3d6 +5 fire damage, and ongoing 5 fire damage (save ends)
Alignment Unaligned
Languages Common
Skills Arcana +15
Str: 19 (+10)
Con: 16 (+9)
Dex: 25 (+13)
Int: 19 (+10)
Wis: 13 (+7)
Cha: 19 (+10)
Thursday Knights

Academy Swordmage
Medium natural humanoid (tk)
Level 11 Soldier
600 XP
Initiative +9
Regeneration 0
HP 114; Bloodied 57
AC 27; Fort 26; Ref 23; Will 22
Speed 6
Standard Actions
Greenflame Blade (standard; at-will) ♦ Fire
+18 vs AC; 2d8 +5 fire damage, and 10 fire damage to all enemies adjacent to target. Add 3d6 fire damage to primary target if target is taking ongoing fire damage.
Triggered Actions
Longsword (reaction; at-will basic attack) ♦ Weapon
+18 vs AC; 1d8 +5 damage, and the target is marked. Add 3d6 fire damage if target is taking ongoing fire damage.
Flame Shield (reaction (when missed by a melee attack); encounter) ♦ Fire
Close blast 3, must be as centered on triggering attacker as possible; +16 vs Reflex; 3d6 +5 fire damage, and ongoing 5 fire damage (save ends)
Aegis of Fire (reaction (when a marked enemy makes an attack that does not inclide the swordmage as a target); at-will) ♦ Fire
Target takes ongoing 10 fire damage (save ends)
Languages Common
Skills Arcana +15
Str: 21 (+10)
Con: 18 (+9)
Dex: 15 (+7)
Int: 21 (+10)
Wis: 12 (+6)
Cha: 12 (+6)
Thursday Knights

Academy Swordmage Mirror
Medium natural animate (tk)
Level 11 Minion
150 XP
Initiative +9
Regeneration 0
HP 1
AC 25; Fort 23; Ref 24; Will 22
Speed 6
Standard Actions
Longsword (standard; at-will basic attack) ♦ Weapon
+16 vs AC; 8 damage, plus 4 fire damage if target is taking ongoing fire damage
Alignment Unaligned
Str: 18 (+9)
Con: 12 (+6)
Dex: 18 (+9)
Int: 21 (+10)
Wis: 12 (+6)
Cha: 12 (+6)
Thursday Knights

Academy Wizard
Small natural humanoid (tk)
Level 11 Controller
600 XP
Initiative +9
Regeneration 0
HP 108; Bloodied 54
AC 25; Fort 23; Ref 24; Will 23
Speed 6
Standard Actions
Fire Shove (standard; at-will basic attack) ♦ Fire
+16 vs AC; 1d8 +5 fire damage, and target is pushed 2 squares
Firestorm (standard; at-will) ♦ Fire, Zone
Area burst 1 within 10; +15 vs Reflex; 2d6 +5 fire damage and 5 ongoing fire damage (save ends). The zone is filled with fire and is considered difficult terrain until the end of the encounter. Any creature that enters or starts its turn in the zone takes 5 fire damage
Triggered Actions
Flame Shield (reaction (when missed by a melee attack); encounter) ♦ Fire
Close blast 3, must be as centered on triggering attacker as possible; +15 vs Reflex; 3d6 +5 fire damage, and ongoing 5 fire damage (save ends)
Languages Common
Skills Arcana +15
Str: 15 (+7)
Con: 12 (+6)
Dex: 18 (+9)
Int: 21 (+10)
Wis: 15 (+7)
Cha: 12 (+6)
Thursday Knights